Project spark premium
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Players were given 40 minutes of free Spark Time every day in previous versions of Project Spark. Despite its cheery name, Spark Time had its limitations: you could only play user-created levels or features unlocked above your current level for 40 minutes a day. If you wanted to play more, you could buy more Spark Time with in-game credits or real-world cash. Players who bought Spark Time got bonus XP and credits, but those allegedly consumer loyalty bonuses angered players who thought they were being blocked from content for nefarious purposes. That is no longer the case.
Microsoft revealed improvements to the game on Tuesday in response to negative reviews, which should appease fans who are annoyed by pay gates in the upcoming Xbox One and PC video game builder. Spark Time was fully excluded from the Xbox One Project Spark beta just before it became available to all players.
Rather than being removed, other microtransactions were transformed. Spark Power is still available in Project Spark, so it’s now known as Spark Premium. Spark Power allowed you to play levels with DLC or level-blocked content indefinitely without worrying about Spark Time, and it gave you a 200 percent increase in experience and credits. Players who purchase Spark Premium receive only experience and credit boosts, making it easier to unlock new content in the game.
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Project Spark, Microsoft’s game-creation sandbox, is being shut down. It will no longer be available on Xbox Live or the Windows Store. Microsoft plans to shut down its online services on August 12 if you have already downloaded the free game. After that, you can still play the game, but you won’t be able to access anything stored in the cloud. Microsoft also stated that anyone who purchased Project Spark before it became free-to-play would receive “measures.” This is Microsoft’s new closure as it attempts to optimize the return on its $99.6 billion gaming investment. It also recently shut down Lionhead Studios and cancelled the development of Fable Legends.
In a blog post, Microsoft community manager Thomas Gratz said, “This was an incredibly difficult decision for our team that we do not take lightly.” “When Project Spark stopped being actively developed last fall, several of our team members transferred to other Microsoft Studios projects. Although this ensures there will be no layoffs at Microsoft, it also means that the behind-the-scenes work involved in keeping Project Spark up and running with meaningful updates and bug fixes is no longer feasible, so we have made this difficult decision.”
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This latest SKU provides three months of Project Spark Premium access, which grants players extra upload slots, double XP, and in-game credits, among other benefits.
Existing players will also receive certain benefits. Those who have played the game for 150 hours or more, had their content downloaded 10,000 times or more, or paid at least $40 in the game will get three months of free Premium membership and some extra upload slots.
The current in-game shop has also been reorganized, with several pieces with similar themes now grouped together. Subscription costs, as well as the cost of a range of content – like the Conker package – have all been reduced. A variety of items have also been withdrawn from the shop indefinitely.
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Project Spark (ESRB- E10+) is now available for purchase after a six-month beta period. It includes a wealth of new content as well as a retail disk.
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Over a million Project Spark developers have already put in over 4 million hours to create 70,000 game levels that fans can play right away. Every day, new content is added to the site, so there’s always something new to check out, regardless of your genre preferences or ability level. Project Spark is a one-of-a-kind experience that aims to democratize game development by providing anyone with simple tools to make, play, and share their own works with others. You can play tens of thousands of user-created games right away, remix a pre-made game, or jump right in and make your own game using software like 3D sculpting and a visual programming language close to what the pros use, both of which are made available to anyone.