Dark cut hacked
Hack a 20x zoom lens on a webcam
On the Hacked in the Dark YouTube channel, you can also watch me GM my custom crewbook for Blades in the Dark, the Drowners! 38 minutes 13 February 2021 Zinequest 2021 is the subject of Episode 15! Ray interviews a couple of the programmers who are sending Forged in the Dark games to Zinequest 3, a Kickstarter program that promotes tiny (zine) ttrpg games and modules. Many of these games are currently in development, and some will be completed soon, so check them out now!
There are a slew of amazing games, like FitD games, that are currently on Kickstarter for Zinequest, so check it out!
30th of January, 2021
Working with Artists (Episode 14), featuring Mythopoeia
We talk with Ray and Vince from Mythopoeia about how to work with artists as a game designer, including how and when to handle them, how to budget for art, what to do if you have a limited or uncertain budget, and more in this unique and insightful episode. We also explore Mythopoeia’s comic development history, as well as some ability overlap.
5x speed hack of all cut scenes – just shapes and beats
Dates of publication: 2004–2015 (original) the years 2017-2018 (resurrection) The number of problems Vol. 1: 32Vol. 2: 25Vol. 3: 5Vol. 4: 12Vol. 1: 32Vol. 2: 25Vol. 3: 5Vol. 4: a creative community Tim Seeley designed it (writer) Emily Stone (penciller) and Emily Stone (inkler/colorist) Courtney is a young woman who has a by way of
Hack/Slash is a comic book series released by Image Comics (previously Devil’s Due Publishing) that began with a series of one-shots of the same name. Tim Seeley, a writer and occasional penciller, created the series. Cassie Hack, a horror survivor, fights back against the monsters that prey on teenagers in this series. These creatures are known as “slashers,” and they are a combination of original villains and crossover appearances, such as Re-Animator (from Herbert West–Reanimator) appearing in Volume 1.
Starting with Stefano Caselli’s Hack/Slash (later referred to by its story title Euthanized), followed by Federica Manfredi’s Girls Gone Dead, Hack/Slash started in 2004 as a series of one-shots.
The series’ stars, Vlad and Cassie, starred in the Aadi Salman-penciled The Final Revenge of Evil Ernie, which was released in 2005. In the same year, the “Hack/Slash” one-shots were collected in the First Cut trade paperback. Land of Lost Toys, the first “Hack/Slash” miniseries, premiered in 2006, penciled by Dave Crosland, and was followed by Trailers, a compilation of new short stories (featuring art by writer Stefano Caselli and Tim Seeley, Mike Norton, Skottie Young and Josh Medors).
20 cricut hacks that will change your life today!
The Boeotian Woman is a book about a woman who lives in Boeotia These lines were preserved in Aulus Gellius’ Attic Nights, where he believed they were composed by Plautus, the Roman comic playwright. The speech was later quoted as proof that sundials were commonly used in Rome by the second century BC. The earliest upright time-keeping system dates from about 3500 BC, and Herodotus said that “knowledge of the sundial and the gnomon, and the twelve divisions of the day came into Greece from Babylonia” in the fifth century BC.
“60 minutes” shows how easily your phone can be hacked
More than 50 access points to major companies’ networks around the world were publicly available for sale in Q4 2019, the same number as in all of 2018. This number increased to 80 in the first quarter of 2020. Access to manufacturing firms, professional services companies, banking, research and education, and information technology is often sold by criminals (together accounting for 58 percent of these offers).
About a year earlier, according to Positive Technologies, offenders seemed to be more interested in selling individual servers. On the dark web, access to them could be bought for as little as $20. Positive Technologies, on the other hand, has seen an increase in interest in purchasing access to local corporate networks in the second half of 2019. Prices have risen as well: according to the company, hackers have offered up to 30% of the possible benefit from a breach of a company’s infrastructure, with annual revenue reaching $500 million. The cost of privileged access to a single local network is usually in the $5,000 range.